Development Support: Vehicles

Rockstar Games

Development Support: Vehicles

Salary Not Specified

Rockstar Games, Edinburgh

  • Full time
  • Permanent
  • Onsite working

Posted 1 week ago, 6 Jun | Get your application in now before you're too late!

Closing date: Closing date not specified

job Ref: 58570becf69a42e9af06d163b47a57f3

Full Job Description

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.
Rockstar North is looking for Development staff to support the Vehicle Art teams daily working processes. This is a full-time, permanent and in-office position based in Rockstars state-of-the-art game development studio in Edinburgh, Scotland.

In Development Support, your primary role will be to work closely with Art Leadership and Production to ensure vehicle assets are being deployed as intended by other stakeholders and departments in the game.
Development Support help check and catalogue vehicle asset progression and maintain the housekeeping and organisation of tracking folders and supporting imagery., Housekeeping for progress tracking images, ensuring every item in internal databases/tracking tools is displaying correctly.
Responsible for screenshot and video capture focused on vehicle art assets to ensure they are being used correctly and look as expected.
Continuity and consistency checking with regards to the look of vehicles in game (across cutscenes, gameplay etc).
Become familiar with internal database pages to have a good understanding of vehicle requests and configurations.
Internal QA checks on vehicle configurations.
Help with the tracking and progression of assets through different required art pipeline phases.
Supporting artists to create vehicle configurations for gameplay and ambient world.
Gain understanding of internal traffic light system to help triage bugs from QA.
Support with rounding up content for quarterly high level project progress docs.
Create video grabs of current and evolving assets for updates.
Edit video material to provide an overview/summary of the weeks completed asset/tech work.
Assist in documenting and updating existing internal Art documentation.

1+ years experience in QA or equivalent.
Bachelors degree in a relevant field., Some experience in Photoshop and video editing software is required and a willingness to learn our in-game tools, apps and software packages is essential.
Excellent communication, organisation and multi-tasking skills are needed for this role.
The candidate would be natural collaborator with a vested interest in supporting our project development goals in the long term.
There is no expectation for this role to involve art creation, though a 'creative eye' for framing and lighting screenshots and shooting in-game video would be highly beneficial.
Knowledge of vehicles and vehicle styling trends is desired.