Associate Music Producer

Rockstar Games

Associate Music Producer

Salary Not Specified

Rockstar Games, Edinburgh

  • Full time
  • Permanent
  • Onsite working

Posted 2 weeks ago, 11 Apr | Get your application in now before you miss out!

Closing date: Closing date not specified

job Ref: b8054d9d30b4443c942a61819b7b1e5e

Full Job Description

Aid in the production and delivery of audio assets for in-game licensed music and score, ensuring the highest possible audio quality, musicality and authenticity of these features.
Prepare audio sessions for our Music Producer, assist in mix, mastering and editing responsibilities bringing audio sessions to in-game specifications (such as loudness, spectral balance and crest factor) and create stems/loops from finished sessions.
Work closely with team members on refinement, in-game implementation, testing and review.
Produce and respond to feedback notes from in-game review of music to ensure aesthetic and functional standards are being met.
Thoroughly test own work in-game, keep on top of content changes and make required updates and fixes.
Maintenance of shared documentation; team members rely on each other presenting information clearly and keeping documents up to date.

2:1 or 1st degree in sound engineering or related subject. Ideally including technical courses on digital signal processing, audio codecs, loudness measurement, music production., Demonstrated experience of designing complex technical solutions to real-time, interactive music playback scenarios on large projects (e.g. Building Live shows with advanced integrated Playback, Midi and/or Modular synth setups or generative music installations)
High degree of proficiency with using Ableton, Pro tools and various plugin suites (e.g. Izotope, UAD, Waves etc) to mix, edit and master music across multiple genres, with proven experience of managing large scale audio production sessions. Immaculate session/plugin/license management is essential.
Grade 6+ or equivalent in at least one instrument and a good understanding of music theory.
Evidence of advanced and creative use of DSP and sound synthesis on music projects.
Evidence of experience implementing music into media; linear or interactive.
Strong understanding of the role and function of score in games and media; ability to explore and connect with design aims.
Conscientious, highly organised individual with meticulous approach to work and excellent attention to detail.
Strong communicator who enjoys a collaborative approach to work, whilst also being confident to complete tasks and problem solve independently.

PLUSES
Please note that these are desirable skills and are not required to apply for the position.

Experience implementing music into games.
Experience editing music for film.
Experienced with MaxMSP or similar digital modular synthesis software to create audio effects and production tools.
Experience in building sampled instruments for audio production using Kontakt or equivalent sampler.
Mix/mastering credits for commercial releases, including delivery of mix stems for use within TV/live music.
Professional experience as a programmer/performer within electronic music.
Experience with commercial or mainstream radio/broadcast.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar North is on the lookout for a talented Associate Music Producer to work within the Interactive Music team. This is a full-time permanent position based out of Rockstars unique game development studio in the heart of Edinburgh.
WHAT WE DO

The Rockstar Interactive Music team is responsible for preparing and implementing dynamic score and in-world music for our games.
We are a friendly, detail-oriented team committed to creating an immersive and exciting score experience.